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| Dog Training and Behaviour Discuss dog training and behaviour problems in this section. Are you having problems with your dogs behaviour? Then submit your problems and get help from other members. Do you have some excellent dog training advice? then submit your details here to help others. |
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Re: Trainers and Cognitive Disequilibrium
[QUOTE=RobD-BCactive;2502080]Interesting ramble? Is there a little buzz, from an easy explanation, that evades actually thinking objectively, or trying to understand something?
It shocks me, how little most ppl want to think about anything, and very many want snap judgements when they ask questions rather than a considered response. This applies particularly to "the suits" and management types, who want to be seen to be doing something so fall prey to slavish follwing fashions & trends, rather than actually analysing anything.[/QUOTE] Now there is a statement |
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Re: that myth of 'purely' positive-reinforcement pops up again...
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Gone back and tried to improve the clarity of that sentence and try to avoid the ambiguity. Put a * to note the change from orginal, hope that's a good enough correction. I did not say "purely positive reinforcement trained" but "purely positively-trained" intentionally, trying to indicate I was thinking of "active (deliberate) rewards based training eschewing P+/(R-)". Have said this before, but I think R should be I(ncrease), and P should be D(iminish) as both reinforcment and punishment are misleading terms and confuse the hell out of far too many ppl. Many have observed difficulty of understanding posts, so clearer less pedantic, less jargon ridden language ought to be desirable. As it stands, it is very frustrating, because even with care educated readers can "correct" a statement to fit their expectation, when a certain term was not used deliberately. In short. Let's find a way to be less long winded!
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For eager & reliable recall, be fun for the dog to come back to! Then often send them off right away to do what they wanted! DT&B - Glossary of acronyms & jargon terms. Encouraging good behaviours, whilst consistently avoiding practise of bad alternatives leads to extinction of the bad. So if dog sits 6/10 times it doesn't sit 4/10 times, encouraging with the right rewards (positively-reinforcing) enough for 9/10 times means it now fails to sit only 1/10 times, sit 10/10 means... Last edited by RobD-BCactive; 25-05-2011 at 07:28 AM.. |
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In the persuasion game, beware the backfire effect | MNN - Mother Nature Network
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Experiential Learning
this is hefty learning-theory, but the graphics help a lot. the basic take-home message is that the more sensory processes we involve, the more memorable the learning. tell'em what U're gonna tell em; Then tell'em; then show'em; then tell'em what U told them; then have the learner tell or show U what they grasped. - talk about the idea/action - verbal - show the result of the concept/process - visual: graphix, video, live... - model the idea/ math operation / action[s] - demonstrate - ask the student to attempt the action / process/ EXPLAIN the concept - mirror - Coach, don't criticize early attempts: tweak it to help the learner. accommodate or assimilate are 2 options when we find things don't fit our current model. [faith, of course, is a 3rd option: ignore the evidence & believe in what U feel to be true, despite it. "don't confuse me with the facts", IOW.] accommodate has us building an extension like a Rube Goldberg machine to 'make' new-facts fit. assimilate has us surround & absorb it, making the new-fact part of our comprehension - which may mean discarding former ideas, processes, beliefs, assumptions, etc.
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terry pride, APDT-Aus, apdt#1827, CVA, TDF *wolves R wolves, dogs R dogs, + primates R us.* tmp, sept-2007 |
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Re: ART: "in the 'presuasion game', beware the backfire effect"
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It explains why despite clear explanation, that learning theory P is reduce liklihood of recurrence and is not interchangeable as the English word punishment he fails to admit the obvious conclusion from the quadrant that punishment intended to deter a behaviour is uncessary, as one can reinforce other alternate behaviours instead, so without any fluency the undesirable behaviour extinguishes. Quote:
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For eager & reliable recall, be fun for the dog to come back to! Then often send them off right away to do what they wanted! DT&B - Glossary of acronyms & jargon terms. Encouraging good behaviours, whilst consistently avoiding practise of bad alternatives leads to extinction of the bad. So if dog sits 6/10 times it doesn't sit 4/10 times, encouraging with the right rewards (positively-reinforcing) enough for 9/10 times means it now fails to sit only 1/10 times, sit 10/10 means... |
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